![]() ![]() More excitingly, the Creation Kit will be launched with support for Steam Workshop. ![]() Its release will be coupled with the release of a Wiki and tutorial videos to get prospective world builds building worlds immediately, too. I don't normally take this moral high ground, but Legendary Edition currently costs less than I paid for the vanilla console version in February, and you know that it's possible to juice over 300 hrs of playtime out of Skyrim, it's well worth the price. In the post, Bethesda confirms that it will be made available for free in January for all PC Skyrim players (sorry, console folk). If you don't already have Skyrim on your Steam account, go take care of that now. The biggest announcement is an official word on release of the Creation Kit, which will allow PC gamers to use the same development tools Bethesda used to create Skyrim to mod it. In a post on its website, it laid out its plans for the coming months, which include the imminent release of modding tools, Steam Workshop support, and, of course, more bug fixes. While it's not talking about DLC or expansions just yet, which is good, considering we've still got a few hundreds of hours worth of stuff left to do on the disc, the developer is still planning on rolling out regular updates. Now that Bethesda has supposedly fixed most of the large issues with Skyrim (and is finishing up a patch to fix the stuff that the new patch broke), the developer is looking to the future.
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